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AI Insights · Timothy · October 2025

Top 5 Third Person Games on iOS in Italy, Q3 2025

Explore the performance of the top third-person games on iOS in Italy during Q3 2025, with insights into downloads, revenue, and active users.

Top 5 Third Person Games on iOS in Italy, Q3 2025

The third quarter of 2025 saw some interesting trends in the performance of top third-person games on the iOS platform in Italy. This analysis is based on data from Sensor Tower, which provides deeper insights into app performance.

Last War:Survival by FUNFLY PTE. LTD. showed a notable fluctuation in weekly revenue, peaking at around $280K in early July before settling around $111K by the end of September. Downloads reached their highest in early August with approximately 14K, while active users steadily increased until mid-August, peaking at around 70K before experiencing a decline towards the quarter's end.

PUBG MOBILE from Tencent Mobile International Limited saw its weekly revenue peak at $98K in early July, with a gradual decrease to around $40K by late September. Downloads remained relatively stable, averaging just over 2K per week, while active users peaked at approximately 26K in early September before declining towards the end of the quarter.

DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. experienced a significant revenue spike in early July at about $115K, followed by a fluctuating pattern throughout the quarter. Downloads were highest in early July with about 934, and active users peaked at approximately 14K in early August, showcasing a slight decrease by the end of September.

DRAGON BALL LEGENDS, also from Bandai Namco Entertainment Inc., reached its revenue peak in early July with around $116K. Downloads and active users saw a gradual decline over the quarter, with downloads starting at over 1.7K and ending around 957, while active users decreased from approximately 61K to 21K.

Finally, Free Fire x NARUTO SHIPPUDEN by GARENA INTERNATIONAL I PRIVATE LIMITED maintained a relatively stable revenue stream, peaking at about $36K in early August. Downloads varied slightly but remained over 1.5K per week, while active users peaked at approximately 18.5K in early August before leveling off around 14.9K by the quarter's end.

These insights reflect the dynamic nature of the gaming market in Italy and highlight the importance of continuous monitoring for developers and publishers. For more detailed analytics, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025